#if !defined(AFX_INPUTDISPLAYNAMEDLG_H__CBEF05CB_4D3A_4BA0_B745_7B74543056B4__INCLUDED_)
#define AFX_INPUTDISPLAYNAMEDLG_H__CBEF05CB_4D3A_4BA0_B745_7B74543056B4__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InputDisplayNameDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CInputDisplayNameDlg dialog

#include "GUIBaseLib\TopDialog.h"

class CInputDisplayNameDlg : public CTopDialog
{
// Construction
public:
	CInputDisplayNameDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CInputDisplayNameDlg)
	enum { IDD = IDD_DIALOG_INPUTDISPLAYNAME };
	CString	m_strDisplayName;
	BOOL	m_bShare;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CInputDisplayNameDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CInputDisplayNameDlg)
	virtual void OnOK();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_INPUTDISPLAYNAMEDLG_H__CBEF05CB_4D3A_4BA0_B745_7B74543056B4__INCLUDED_)
